road 2k c by Thomas Grillo, a replacement texture for fs 2000 major road texture. and or road 2k.

Are you tired of flying over that disgusting half baked excuse for default roads that are supposed to be interstate systems? Well, here is a nice black-top asphault devided interstate. Accurate right down to the sooty paths in the center of each lane, to the not so half dead grass in the median. I evin put in the lane stripes, pullover lanes and shoulders! The only wish list items missing now are ramps, interchanges, cars and trucks, billboards which scenery designers using fsds or fsds por or other editor might want to place as 3-d moving dynamic or static scenery for highways placed near airports and downtown areas (hint).

note: I chose a dark but weather worn look of black-top highway to provide a choice for scenery designers and non designers alike, and kept the grass the same color as found in road 2k b. This color scheme also has good deffinition at higher altitudes and greater distances. this texture can be used directly to replace all roads alltogether, or for best results, those with scenery designers can use this texture for it's intended use which is to emulate accurate devided stretches of interstate highway infrastructure with 2 lanes in each direction where there should be such roads. A devided 6 lane (3 per direction) as well as asphault highways are in work.

Install: After backing up the origional v_road_major file, and or the one from road 2k in fs2000\texture directory, copy and paste the new v_road_major file into fs2000\texture Start fs2000 and enjoy!

Known issues:Where Microsoft allready layed down roads, the stupid single line of moving lights at night are still there, (can't be helped). The roads you lay down with an editor using this texture should not have this problem. As with the runways in fs2000, Microsoft gave the roads and highways the lowest priority for quality of display. You will from time to time see a drop in quality of the detail in some stretches of interstate or roads just as you do in the origional default highways, roads, and runways. This distortion comes and goes. For most of the time you dont encounter it. There is nothing I can do to get rid of this problem. I have tried to contact microsoft, and was able to leave a suggestion at the fs2000 website for them to fix this just prior to microsoft's decision to take out the suggestions to developer feedback feature of that site. This product was tested on a pentium II 400Mhz, 96Mb, Diamond viper v770u32Mb video card with no problems to report at this time. The textue represents a very small section of highway, about less than 50 feet or so. Therefore, it's impossible to draw in stuff like cars and trucks because only one would fit into the texture, and because the texture is redrawn over and over to produce roads, you would see the same car repeated over and over too. Hopefully microsoft will consider this problem in future versions of flight simulator. You will notice that Microsoft cheated with the roads and highways. Instead of at least using the minor road texture which exists in the texture directory for use with minor roads, they coded all roads minor and major to use the file v_road_major. This means you will see as with the default texture, a narrow version of the devided interstate. It's not so bad, and you have to fly right over the transition point to notice the change. I don't know if this textue will affect roads layed down by scenery add ons at this time. Make backups of your add ons just in case.

Legal: Copywright 2000 by Thomas Grillo. I will not be held responsible for any (unlikely) damage, percieved, or otherwise, caused by the use of this product. It is the end user's responsibility to check all downloaded or transfered material for maliciouse code such as viruses, tapeworms, time delayed viruses ect, which would cause a bad hair day.
You may distribute this file as long as this unaltered txt file is included, and as long as no money changes hands physicly or electronicly or by carrier pigion or any other imagionative means. This product is free ware. (no charge) If you paid for it, You were ripped off.
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by Thomas grillo
hologram@netdoor.com
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Special thanks to Nels Anderson of SurClaro for his help during the publishing process of this product.